Bertrand's Paradox: Three Probabilities from One Question
P - Method 1: Random endpointsThree valid answers co-exist: 1/3, 1/2, and 1/4
0.3333%
Two uniform random points on the circumference define the chord
Triangle side length17.3205units
P - Method 2: Random radial point0.5%
P - Method 3: Random midpoint0.25%
Critical distance (r/2)5units
Inner circle radius (Method 3)5units
Favorable arc (Method 1)120deg
Chord length at critical point17.3205units
Method 1: Endpoints (1/3)0.3333%
Method 2: Radial point (1/2)0.5%
Method 3: Midpoint (1/4)0.25%
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Same question, three valid answers: 1/3, 1/2, and 1/4.
Method 1 (random endpoints, P = 1/3): Fix one endpoint; orient the triangle so a vertex coincides with it. The second endpoint produces a long chord only if it lands on the 120-degree arc opposite that vertex - exactly 1/3 of the full 360-degree circumference.
Method 2 (random radial point, P = 1/2): Pick a random point along a radius (uniform on [0, 10]). Draw the chord perpendicular at that point. The chord exceeds the side when the point is closer than r/2 = 5.0000 units to the center, which covers exactly half the radius length.
Method 3 (random midpoint, P = 1/4): Pick any point inside the disk uniformly. Use it as the chord midpoint. A long chord requires the midpoint inside the inner circle of radius 5.0000. That inner area is 78.54 sq units - exactly 1/4 of the disk area 314.16 sq units.
The triangle side is 17.3205 units for radius 10. The chord-length formula 2 * sqrt(r^2 - d^2) confirms that a chord is longer than this side if and only if its midpoint is within 5.0000 units of the center.
Next stepSelect a specific method from the dropdown to drill into that method's geometry and step-by-step derivation.