Skip to content
Statistics

Bertrand's Paradox: Three Probabilities from One Question

Bertrand's Paradox asks: what is the probability that a randomly chosen chord of a circle is longer than the side of the inscribed equilateral triangle? The answer depends entirely on what you mean by "randomly chosen." Enter a circle radius below and explore how three equally valid sampling procedures - random endpoints, random radial point, and random midpoint - give three completely different probabilities: 1/3, 1/2, and 1/4.

Your details

The radius of the circle. The probabilities are independent of the radius, but the chord and triangle lengths scale with it.
units
Choose which sampling procedure to focus on, or compare all three at once.
P - Method 1: Random endpointsThree valid answers co-exist: 1/3, 1/2, and 1/4
0.3333%

Two uniform random points on the circumference define the chord

Triangle side length17.3205units
P - Method 2: Random radial point0.5%
P - Method 3: Random midpoint0.25%
Critical distance (r/2)5units
Inner circle radius (Method 3)5units
Favorable arc (Method 1)120deg
Chord length at critical point17.3205units
Method 1: Endpoints (1/3)0.3333%
Method 2: Radial point (1/2)0.5%
Method 3: Midpoint (1/4)0.25%
010200510
Midpoint distance from center (units)
  • Chord length = 2*sqrt(r^2 - d^2)
  • Triangle side = r*sqrt(3)
  • Critical point (d = r/2)

Same question, three valid answers: 1/3, 1/2, and 1/4.

  • Method 1 (random endpoints, P = 1/3): Fix one endpoint; orient the triangle so a vertex coincides with it. The second endpoint produces a long chord only if it lands on the 120-degree arc opposite that vertex - exactly 1/3 of the full 360-degree circumference.
  • Method 2 (random radial point, P = 1/2): Pick a random point along a radius (uniform on [0, 10]). Draw the chord perpendicular at that point. The chord exceeds the side when the point is closer than r/2 = 5.0000 units to the center, which covers exactly half the radius length.
  • Method 3 (random midpoint, P = 1/4): Pick any point inside the disk uniformly. Use it as the chord midpoint. A long chord requires the midpoint inside the inner circle of radius 5.0000. That inner area is 78.54 sq units - exactly 1/4 of the disk area 314.16 sq units.
  • The triangle side is 17.3205 units for radius 10. The chord-length formula 2 * sqrt(r^2 - d^2) confirms that a chord is longer than this side if and only if its midpoint is within 5.0000 units of the center.

Next stepSelect a specific method from the dropdown to drill into that method's geometry and step-by-step derivation.

Method-by-Method Geometry Breakdown

MethodSample spaceFavorable regionMeasureProbability
Method 1: Random endpointsFull circumference (360 deg)Arc between other 2 vertices (120 deg)120 / 3601/3 = 33.33%
Method 2: Random radial pointRadius [0, 10.0000]Inner half [0, 5.0000]5.0000 / 10.00001/2 = 50.00%
Method 3: Random midpointFull disk area (314.1593 sq units)Inner disk area (78.5398 sq units)78.5398 / 314.15931/4 = 25.00%

All three methods are mathematically valid. The different answers arise from different, incompatible notions of "uniform" over an infinite geometric sample space.

Formula

Side=r3,P1=13,P2=12,P3=π(r/2)2πr2=14,chord(d)=2r2d2\text{Side} = r\sqrt{3},\quad P_1 = \frac{1}{3},\quad P_2 = \frac{1}{2},\quad P_3 = \frac{\pi(r/2)^2}{\pi r^2} = \frac{1}{4},\quad \text{chord}(d) = 2\sqrt{r^2 - d^2}

Worked example

For r = 10: side = 10*sqrt(3) = 17.3205 units; critical distance = 5 units. Method 1: favorable arc = 120 of 360 deg, P = 1/3. Method 2: favorable length = 5 of 10, P = 1/2. Method 3: inner area = pi*25 = 78.54; full area = pi*100 = 314.16; P = 78.54/314.16 = 1/4. Check: chord at d=5 is 2*sqrt(100-25) = 2*sqrt(75) = 17.3205 = side length. Confirmed.

What is Bertrand's Paradox?

Bertrand's Paradox is a foundational puzzle in probability theory first posed by French mathematician Joseph Bertrand in 1889. The problem asks: given a circle with an inscribed equilateral triangle, what is the probability that a randomly chosen chord of the circle is longer than a side of the triangle? The surprising answer is that there is no single answer. Bertrand demonstrated three different but equally reasonable procedures for choosing a chord at random, each yielding a different probability - 1/3, 1/2, or 1/4. The paradox is not a logical contradiction, but rather a demonstration that "random" is not self-defining: you must specify the probability space (the procedure that generates the chord) before the question has a unique answer.

The Geometry: Why r/2 Is the Critical Distance

An equilateral triangle inscribed in a circle of radius r has its three vertices on the circumference, and its side length equals r*sqrt(3) (approximately 1.732r). A chord is longer than this side if and only if its midpoint lies within r/2 of the center. This follows from the chord-midpoint formula: chord length = 2*sqrt(r^2 - d^2), where d is the distance from the center to the midpoint. Setting this greater than r*sqrt(3) and solving gives d < r/2. This single geometric fact - the critical distance is exactly half the radius - drives all three probability computations, and explains why the inner circle in Method 3 has area exactly (1/2)^2 = 1/4 of the full disk.

The Three Sampling Methods and Their Probabilities

Method 1 (random endpoints, P = 1/3): Pick two independent uniform random points on the circumference. Fix one as an endpoint; orient the triangle so one vertex coincides with it. The chord exceeds the side only if the second endpoint falls on the 120-degree arc between the other two vertices, which is 1/3 of the full circumference. Method 2 (random radial point, P = 1/2): Choose a random point along a radius (uniform on [0, r]). Draw the perpendicular chord through it. The chord exceeds the side when the point is within r/2 of the center - covering exactly half the radius - so P = 1/2. Method 3 (random midpoint, P = 1/4): Pick any point uniformly inside the disk as the chord midpoint. The chord exceeds the side when the midpoint falls inside a concentric circle of radius r/2. That inner circle has area (r/2)^2 * pi = r^2*pi/4, which is 1/4 of the full disk area pi*r^2, so P = 1/4.

Jaynes' Invariance Argument and Why 1/4 May Be Canonical

The paradox exposes a limitation of the classical "principle of indifference," which holds that without a reason to prefer one outcome, all outcomes should have equal probability. The problem is that "equally likely" depends on how you parameterize the sample space: uniform over angles, distances, or areas are all defensible and incompatible. Statistician Edwin Jaynes (1973) proposed a resolution: the true answer should be invariant under all rigid motions of the circle (translations and rotations). Only Method 3 - uniform over area - satisfies this invariance criterion. Under Jaynes' argument, P = 1/4 is the canonical answer. Modern probability theory frames the full resolution differently - Bertrand's question is simply under-specified without a stated sampling mechanism - but the paradox remains a cornerstone example in foundations of probability, Bayesian prior selection, and the philosophy of statistical inference.

Bertrand's Paradox: Three Methods at a Glance

MethodPhysical procedureSample spaceProbability
Method 1: Random endpointsTwo darts at a circular rimUniform over arc angle (0 to 360 deg) 1/3 = 33.33%
Method 2: Random radial pointSpin a diameter; pick a point on itUniform over distance (0 to r) 1/2 = 50.00%
Method 3: Random midpointDrop a pin anywhere in the diskUniform over area (disk of radius r) 1/4 = 25.00%
Jaynes' canonical answerInvariant under all rotations and translationsMethod 3 satisfies this uniquely 1/4 = 25.00%

All three methods apply the principle of indifference, yet yield different probabilities because they define "random chord" differently.

Frequently asked questions

What exactly is Bertrand's Paradox?

Bertrand's Paradox is a classic probability puzzle showing that "choose a chord at random" is ambiguous. Depending on the procedure used to generate the chord, the probability that it exceeds the side of the inscribed equilateral triangle can be 1/3, 1/2, or 1/4 - three equally valid mathematical answers to the same question.

Which of the three probabilities is the "correct" answer?

All three are correct given their respective sampling procedures. Edwin Jaynes argued that Method 3 (random midpoint, P = 1/4) is canonical because it is the only method whose distribution is invariant under all translations and rotations of the circle. In practice, the right answer depends on the physical or experimental process that actually generates the chord.

Why does the triangle side length equal r * sqrt(3)?

An equilateral triangle inscribed in a circle of radius r has each side subtending a 120-degree central angle. The chord-length formula gives: 2r * sin(60 deg) = 2r * (sqrt(3)/2) = r * sqrt(3). For r = 10, the side is about 17.32 units.

Why is the critical distance exactly r/2?

A chord is longer than the triangle side (r*sqrt(3)) when its midpoint is at distance d from the center satisfying 2*sqrt(r^2 - d^2) > r*sqrt(3). Squaring both sides: 4(r^2 - d^2) > 3r^2, so r^2 > 4d^2, giving d < r/2. The threshold is exactly the midpoint of the radius.

Does the probability depend on the size of the circle?

No. All three probabilities (1/3, 1/2, 1/4) are pure geometric ratios, scale-invariant regardless of whether r is 1 mm or 1 km. The actual chord lengths and the critical distance r/2 scale linearly with r, but the probability ratios are dimensionless constants.

What is the principle of indifference and how does it relate to the paradox?

The principle of indifference assigns equal probability to outcomes when there is no reason to prefer one over another. Bertrand's Paradox shows that for continuous sample spaces this principle is ill-defined: uniform over angles, over distances, and over areas are all "equal" in their own sense, yet they are mathematically incompatible and give different probabilities.

Is there a real-world experiment corresponding to each method?

Yes. Method 1 corresponds to throwing two darts at the circular rim. Method 2 corresponds to dropping a pin randomly along a diameter. Method 3 corresponds to dropping a pin anywhere inside the disk and using that landing point as the chord midpoint. Each physical procedure genuinely produces a different probability.

Sources

Written by Dr. Hannah Brandt, PhD Statistician · Munich, Germany

Applied statistician translating rigorous probability theory into clear, accurate tools for researchers and practitioners.

Search 3,500+ calculators

Loading search…